The voice for Haunted House function
Speaking Haunted House
What's missing ?
The audio board of the Haunted House need few things to talk. Indeed, the original board is exactly the same as the Black Hole and only the Votrax SC-01 (U14) circuit is missing. Need also to replace the audio PROM with a new containing voice messages.
Provision of SC-01 remains problematic, this circuit has no equivalent and is no longer manufactured. Audio PROM (2716 and 2732) will be replaced by an single EEPROM 28C64, much more flexible employment.
Changes to the sound card
Although it is theoretically possible to use a board in configuration 2 x 2732, we banish this solution and these components. By experience, this configuration is proved unreliable and extremely faulty.
The modification of the sound card for use an EPROM (or EEPROM) unique is imperative. We guarantee the proper functioning of the HH speaking only on this type of card.
The transformation is not very complex to achieve, to use our adapter and solder a few straps on the board.
- Desoldering and remove the E4-E5 and E4-E6 straps.
- Connect the E4 point by a wire to pin 1 of U4 (74LS138).
- Desoldering and remove the E9-E7 and E9-E8 straps.
- Solder in place, between E9-E7 and E9-E8, two diodes 1N4148 (look at picture bellow).
- Connect the E11-E12 and E13-E15 straps.
Thus equipped, the board works already alone, but will be limited to messages of the attract mode.
For completeness of the messages, there are two possibilities:
- In a classic Haunted House, it must use a new adapted game PROM (669-4).
- In a multiballs Haunted House.
For the second case, it is an external project (not made, nor maintained by Flipprojets) build on the basis of a PI-80 board.
Whatever the use, the audio PROM is the same, the selection being a configuration switch.
Voices and sounds added
The TILT and SLAM (vandalism) are replaced by voices similar to those of the Black Hole. It is possible to desactivate them and step back to the original sounds. The sound number 9 which was unused is now audible in the attract mode.
|TILT||SLAM - Too bad you lost||Sound number 9 (not used)|
The attract mode has been completely reviewed and integrates also voices adapted to the selected mode (normal or multiballs).
|Welcome to the Haunted House|
|Welcome to the Haunted House in multiball|
|Do you dare to enter the Haunted House|
Two different sets of voices are used based on the mode and some voices (anoted *) vary randomly to bring diversity to the behaviour of the pinball.
|Trap door opened||Score cellar targets for multiball|
|Secret tunnel||Lock first ball in cellar special|
|Down to cellar||Lock second ball in extraball kicker|
|Spectrum entrance *||Enjoy multiball, hit 1-2-3-4-5 for jackpot|
|Phantom entrance *||Multiball ready|
|Ghost entrance *||Captured|
|Spirit entrance *||Shoot for special|
|Shoot hole for special||Get extra ball|
|Complete bank for special|
|Get extra ball|
At the end of the test sequence, a vocal message is included to ensure the SC-01 is working fine. This message also indicate the release and the serial number, as example "Test sequence complete. This release 2.1 by DAVROUX Brothers. Serial number 01."
|Test sequence complete...|
Pinball machines concerned
The voice service can be installed on a classic Haunted House or multiballs (modified and equipped with a P. Janin Board). To dispose of all of the voices, the installation of a new game PROM (669-4) is required. Otherwise, the only active voices will be thoses of the attract mode.
This achievement is available in our shop.
This realization is available for the HAUNTED HOUSE in SYSTEM 80, as for the one in SYSTEM 80A.
For the audio ROM of the MA-216, we provide one 2864 EEPROM instead of the two 2732s. This is placed on our single audio PROM adapter.
Duplication of this ROM is prohibited and a unique serial number is assigned to it.
To speak, you must mandatory add on the audio board, the VOTRAX SC-01 voice synthesis circuit.
We do not provide this circuit whose supply is problematic.